Bethesda updates Skyrim to version 1.6, brings numerous improvements
Have you ever wondered why you couldn’t battle anyone from your horse in Oblivion? This was also the case with Bethesda’s latest Elder Scrolls game – Skyrim. Bethesda’s however here to change all this with a new update to its latest creation – the award-winning Elder Scrolls V: Skyrim game.
Starting with patch 1.6 Skyrim players won’t have to get off their horse in order to fight someone – instead from now on they’ll be able to execute attacks while riding a horse including melee and ranged attacks.
Skyrim was released in 2012 for the PC, PS3 and Xbox 360 and since then Bethesda has made various patches available that improve the gameplay, solve bugs and implement features such as new kill cameras and Kinect support for the Xbox 360 version.
The new patch 1.6 does not just add mounted attacks – it also brings a number of bug fixes that you can see here:
– General stability and memory optimizations
– General AI pathfinding optimizations and bug fixes
– Optimizations and crash fixes for data leaks
– Fixed rare crash with lighting
– Fixed crashes related to loading and saving games
– Fixed crash with summoned creatures/NPCs
– Fixed rare issue where saves would be corrupted
– Improved logic for when ranged kill cams are played
– Fixed issue with ranged kill cams while killing a dragon
– Fixed rare issue with certain ranged kill cams not playing properly
– Fixed issue with nirnroot lighting not properly cleaning up
– Fixed issue where bow damage was being calculated incorrectly
– Fixed rare problem with werewolf kill moves would not finish animating properly
– In “The Break of Dawn” fixed rare issue where Meridia’s Beacon would disappear from player’s inventory
– Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
– Fixed issue where certain creatures and NPCs would fail to respawn properly
– Fixed rare issue with dialogue subtitles not displaying properly
– Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
– Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
– Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
– Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)
The patch, currently available as a beta version for the PC platform only, can be downloaded now via Steam with PS3 and Xbox 360 versions of the patch coming later on.
In addition, Bethesda is expected to reveal soon the first details about the upcoming expansion to Skyrim known as Dawnguard.